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Lol useropts
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07-04-2009, 07:13 PM,
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Lol useropts
Mess up your game
#[MxOConfig] ILTTCPEngineLogging = 1 WR_DrawNavMesh = 1 Verbose = 8 LogFileNames = 8 LogToFile = 3 ServerDebugWindowEnabled = 1 # Disable the matrix letter load effect... WR_MatrixView_Min_T =-1 WR_MatrixView_Max_T =0 Splash0 = "" SplashDelay0 = 1 Splash1 = "" SplashDelay1 = 1 Splash2 = "" SplashDelay2 = 1 Splash3 = "" SplashDelay3 = 1 Splash4 = "" SplashDelay4 = 1 Splash5 = "" SplashDelay5 = 1 CameraChaseDuration = 0.1 ILCameraMode = 2 CameraMinDist =50 CameraMaxDist =2800 CameraMaxSpeed = 1000 TargetClearOnClick = 0 AntiAliasFSOverSample = 16 AntiAliasFSQuality = 16 AntiAlias_Level=4 CameraHeightOffset=0.700 CameraHeightOffsetSitGrnd=0.025 CameraHeightOffsetSitChair=0.800 WR_PrefabLODEnable=0 UseLaunchPad = 1 ILTTCPEngineLogging = 1 PacketLifespam = 0 UDPPacketEncryptionStyle = 2 StaticInitVector = 0 No_Load_Textures = 1 CachedFileReport = 1 SubAlloc_DebugProfile = 1 Sim_Time_Scale = 1.0 Sim_Time_ShowAdjust = 1 ConsoleX = 200.0 ConsoleY = 200.0 ConsoleWidth = 500.0 ConsoleHeight = 500.0 ConsoleMinLines = 20 ConsoleFontSize = 20 ConsoleAlpha = 1.0 ConsoleShowRunFile = 1 ConsoleEchoToFile = 1 UseWorldPhysics = 0 DefaultHardline = 5 LogToFile = 1 ReloadRules = 1 DebugPreloadAnims = 1 Client_RenderThrottle_Override = 1 ModelDefaultMaterialLibrary = 0x22000077 AlwaysPollTCP = 0 ServerDebugWindowEnabled = 0 MapShowThreatOverlay = 0 MapShowPOIText = 1 MapShowPOIPosition = 1 ResetViewPositions = 1 HardlineLACloseDistance = 100.0 DMWindowXLocation = 200 DMWindowYLocation = 200 DMWindowHeightLocation = 500 DMWindowWidthLocation = 500 ShowSelectMaxSearchRange = 50000.0 CombatChatLevel = 50 CombatAnimTime = 0.05 CombatUIMultiOnOneMultiplier = 1000.0 CombatUIShowStates = 1 CombatUIShowTacticInputs = 1 InterlockIconAnimTime = 2.0 ui_LatencyThreshold = 2000 MapRotation = 50 MissionVendorCloseDistance = 500.0 PlayerFaceCamY = 172 ShowItemIDInVendor = 1 EnableMessageTrace = 1 MaxMerchantPurchaseDistSqr = 900000.0 cl_ReportOldNeighborhood = 1 EnterWorldCmd = "" ILCameraMode = 2 CameraNavMeshPhysics = 1 CameraPhysics = 1 CameraSpherePhysics = 1 CameraFrustumPhysics = 1 TestPropBox = 1 ILCameraShowTransform = 1 KeyConfigUseServer = "" CombatAttackDelayTime = 0.5 MovementRotationVelocity = 360.0 MovementRotationScale = 8.0 MovementStrafeVelocityScale = 0.4 PlayerPathing_UseQuickPath = 0 ShowPlayerPath = 1 ChallengeMaxConsiderTime = 50.0 MaxCharacterVelocity = 5000.0 MusicSystemDebug = 1 ConsoleText = "DERP" Verbose = 1 LogFileNames = 1 Cin_Play_File = "" Cin_ShowTiming = 1 SecondsPerRSetRebuild = 0 CyclesPerRSetRebuild = 1 DefconRSetRebuildScalar = 1.0 RelevanceLostDelay = 5 RelevanceLostSendRate = 0.2 ClientObjectCleanupInterval = 3.0 DPrintf = 1 VerifyClientInput = 1 VerifyServerInput = 1 DObSysDebugBreak = 1 DObSysXTrack = 1 DisconnectOnHandleInputError = 1 LengthWordForHandleInputRecovery = 0 FX_Packed_RezID = 0x22000026 NormalizeNormals = 1 Render_No_Textures = 1 Wireframe = 1 RenderDebugLevel = 50 Gfx_Force_Cull_None = 1 ServerFPS = 20.0 UDPConnSendInterval = 300 IPDebug = 1 UDPConnWaitTime = 10000 ShowConnStats = 1 BandwidthTargetClient = 500 BandwidthTargetServerLoading = 1000 BandwidthTargetServer = 2000 PaceIntervalClient = 0.5 PaceIntervalServerLoading = 0.4 PaceIntervalServer = 0.4 ShowThruput = 1 MinPacketSize = 100 #ClientTroubleHint = DirtyWordFile = "" ReservedWordFile = "" Profile_Enable = 1 IgnoreLayoutVersion = 1 VerboseUIDebugging = 1 WR_Water_Use_Version_2 = 1 Workshop_NavPorcessing = 1 WR_InteriorMapScale = 7.0 WR_DrawNavMesh = 1 WR_DrawPhysics = 1 WR_DrawExteriorBBs = 1 WR_DrawPropBBs = 1 WR_DrawObjectBBs = 1 WR_DebugDirtyRect = 1 WR_DebugPortals = 1 WR_DebugOccluders = 1 WR_TracePropRenders = 1 WR_DebugDynamicLights = 1 WR_IntFullbright = 1 WR_DLDisplayLoadScreen = 1 WR_DrawInteriorNormals = 1 WR_DrawExteriorNormals = 1 LoadScreen_Tex_RezID = 0x22000062 WR_DLLoadScreenStartPercentage = 50 WR_DLLoadScreenTotalPercentage = 100 WR_DLOptimizeDynamicLoadHandling = 1 DL_FloorHeight = 420.0 WR_UseOptimizedPhysics = 0 ability_max_avg_value_skew = 1.6 ability_max_avg_value_growth = 5.0 ability_stddevs_per_range = 1 NPCDetection_DistanceFactor = 0.01 NPCDetection_NoiseFactor = 0.01 ILTTCPEngineLogging = 1 PacketLifespan = 1 #ILMovementDatabaseListRezID #ILMovementDatabase0RezID DelayScriptsIfNotPrefetched = 0 ScriptShowAdjust = 1 ShowServerUpdate = 1 ShowJump = 1 DamageNumberAttachNode = 5 DamageNumberOffset = 2.0 AlwaysShowHealth = 1 ShowAllHealthInCombat = 1 AllowedServerPosTweak = 0.1 JumpPhysics = 0 PlayerExtrapolateMovement = 1 CharacterMaxServerDistSqr = 1000000.0 CharacterShowServerPos = 1 CombatIdleChangeChance = 1 CombatMinIdleDuration = 1.0 CombatMaxIdleDuration = 2.0 CombatClientSmartWeaponEquip = 0 CombatMoveWeaponInvalidateTime = 1200 UpdateDeltaCharacterMvt = 100 CmpChar_HackView_Enable = 1 CmpChar_HackView_MinLvl_Float = 1.0 CmpChar_HackView_MaxLvl = 50.0 ShowTitleInName = 1 DebugNoise = 10 DebugRipple = 10 StartAttributeEffectLevel = 40 UsableExecuteMaxDist = 100000.0 AlwaysPvP = 1 AbilityDebugOut = 1 AbilityWarningsOut = 1 TMSerializeDbg = 1 MaxSimulacraCount = 10 RSILibraryID = 0x3A00020E CombatMinUnlockDuration = 0.2 AlwaysDoBulletTime = 1 ReloadAugments = 1 CombatMaxConnectedHeight = 15000.0 CombatMaxConnectedRange = 60000.0 CombatMaxHeight = 50000.0 CombatFailedForcedAttackIS = 1 CombatWithdrawIS = 1 AMBUSH_LeadDist = 14000.0 TARGETCHOOSER_DetectionHeight = 100.0 TARGETCHOOSER_PassiveTimeBetweenPings = 1.0 TARGETCHOOSER_SpawnedTimeBetweenPings = 0.12 TARGETCHOOSER_AttackRange = 3000.0 AI_NPCsCheckLevel = 0 AI_AggroDecayTime = 2.0 AI_DelayBeforeDecay = 1.0 AI_NewAggroBaseValue = 5.0 AI_ProximityAggroBaseValue = 2.0 AI_ActionTime = 1.0 AI_StartCombatPassive = 1 AI_MinimumEngagedTurns = 1000 AI_DestroyOnDeathDelay = 999.0 AI_AttackDistance = 1.0 AI_BaseLootTime = 9999.0 AI_TgtSwitchProbability = 1.0 AI_UseSmartAbilities = 0 AI_InterlockFailureRetries = 1 AI_InterlockRetryTimeout = 90.0 AGENT_TransformTime = 999.0 AI_AgentChaseEngageDistance = 1.0 AI_AgentNotAttackedTime = 1.0 AI_AgentCantAttackTargetTime = 2.0 AGENT_AttackDistance = 1.0 AI_TalkDuration = 999.0 JumpMinDuration = 0.1 JumpMaxDuration = 0.2 JumpAverageSpeed = 1000.0 JumpMaxSpeed = 9999.0 HyperJumpInitDist = 99999.0 HyperJumpScaleDist = 999.0 HyperJumpMaxDist = 99999999.0 HyperJumpInitHeight = 9999.0 HyperJumpScaleHeight = 999.0 HyperJumpMaxHeight = 9999999.0 FreeJumpInitDist = 9999999.0 FreeJumpMaxDist = 9999999.0 MovementDiagnostics = 1 #Magnitude of position change needed to #PredictNearThreshold #PredictMaxHeightChange AGENT_Draw = 1 BreakOnMissingCharSheet = 1 |
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Messages In This Thread |
Lol useropts - by rajkosto - 07-04-2009, 07:13 PM
RE: Lol useropts - by Neo - 07-05-2009, 09:45 PM
RE: Lol useropts - by rajkosto - 07-05-2009, 10:20 PM
RE: Lol useropts - by Bayamos - 07-09-2009, 04:54 AM
RE: Lol useropts - by rajkosto - 07-09-2009, 05:31 AM
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